Discussion in 'General Discussions' started by Dimitri15, Jun 21, 2020.
I simply dont understand why the autoshoot doesnt shoot on far range.
Meanwhile the magnet trigger can shoot in these positions but i prefer using autoshoot.
Link your cfg
It's config problem.
Try disabling distanced based fov (I won't recommend it for semirage either), try disabling hitchance, make sure your autoshoot is enabled and not binded to some key. etc. As Marcin and MMX said earlier. it looks like a config issue. it shoots for me too.
I saw what's the issue. The issue is check minimum damage when visible. When i have that on it doesnt shoot on very far distances but when its off it does. Anyway that feature is a must to use.
^ please link us your config in here.
I even tried with autoshoot always active. If check minimum damage if visible from rage tab is on it doesnt shoot on far distances but when its off it does. However i have to keep that one since i dont want to shoot legs/arms
MMX , your config doesnt have check minimum damage when visible on , you have that off thats why u shoot so far away. I just said. I can shoot far away with that thing off aswell.
Just lower this value to ~100 as it is your minimum damage with needs to be dealt. Thats the reason it doesnt shoot for you.
[it doesnt go for the head, where it could cause more than 120damage because you have enabled prioritize hitbox // force baim]
Keep those 3hp in mind if you are going to use "playerhp" as min-damage
Ok,thx. I’ll make my config private bow
Your config can stay privat all the time - you dont need to make it public at all, since staff team is able to check your configs anyway.
I´ll close here because im sure the problem is fixed.
Just open a new thread if needed, wish you much fun